Hopefully at launch
Gears of War 4 is being developed by The Coalition and on NeoGAF forums they confirmed Ultrawide and 4K support. We hope this will be confirmed for launch; So far they have been open about learning from mistakes, made by the Gears of War Ultimate Edition launch.
PC Gamer recently had a chance to play the game on a 3440×1440 monitor and applauded the increased field of view and mouse and keyboard support. Even going on to reveal support for uncapped fps and in built benchmarking tools. The PC they were playing had a NVIDIA GTX 1080, i7 6950X and 64GB RAM, which produced an average 84 fps when v sync was disabled.
It’s encouraging to see The Coalition create more than a PC port and ultimately strive to create a definite version. Gears of War 4 is apart of the Universal Windows Platform or the Play Anywhere initiative as Microsoft labeled it at E3 2016.
This is quite a genius plan on Microsoft’s part as it encourages it’s user base to upgrade their PC’s, as opposed to buying the competitions product for increased visual fidelity.
In this case that competitive product would be the PS4 Pro but alternatively gamers could opt to play titles such as Gears of War 4, upscaled to 4K on the Xbox One Slim with HDR support.
No matter what your platform of choice may be, Gears of War 4 is shaping up to be an amazing blockbuster this holiday season. Play Gears of War 4 on 7th October 2016 by purchasing the Ultimate Edition, alternatively the standard edition will launch 11th October 2016.